One clear vision
No layers of middle management between the idea and the game.
Independent game company / Tucson, Arizona
Halfatree is Jack Halferty's independent game studio, built around the belief that small teams can still make focused, memorable games.
No layers of middle management between the idea and the game.
A focused scope can make room for stronger decisions and stranger ideas.
Fun, affordable games with the directness of the early 2000s.
The studio idea
Modern game development can become expensive, slow, and difficult to steer. Halfatree keeps the team deliberately tiny so the work can stay personal, coherent, and close to the player.
Eliminate scope creep by having an honest idea. If brainstorming happens ask if this improves the game or bloats it.
Spend time on the core mechanics and less on fluff that distracts the experience. A solid gameplay loop is key to creating unique experiences.
If the game isn't fun why bother. The player is the source of our drive. Keeping prices low allows more to enjoy our games.
Currently in the log
The diary is an ongoing record of what I'm currently playing.
Introduce yourself
Reach out to Halfatree to learn about our future.