About Halfatree

Made by few

Halfatree is the independent game company of Jack Halferty with the goal of deconstructing modern game development.

Halfatree logo

Lifelong gamer

It started with a PS2.

I was born in 2001 and upon receiving my first game console I haven't put down the controller. My first game was MXUnleashed, I recall the feeling of discovery and getting lost in such a simple world. I want to create games that can give someone the same feeling I had when I first discovered what games could be.

Gaming has grown enormously. That growth has produced incredible work, but some of the directness, affordability, and playful weirdness of its earlier years has been lost along the way.

Halfatree exists to make small games feel whole.

Breaking down modern development

Scale is a choice, not a requirement.

AAA teams can grow into the hundreds or thousands once outsourcing is included. At that size, communication becomes a project of its own. Games take more time and more money to produce, and those costs eventually reach the player.

Halfatree takes the opposite route: choose a manageable idea, protect its identity, and make the most complete version a tiny team can realistically deliver.

Halfateam

Small enough to stay close.

The team is currently small enough to maintain a constant creative direction. Design, development, and iteration stay connected without middle management or a long chain of approvals.

What shaped the studio

See the games behind the thinking.

The favorites shelf and diary collect the games I'm inspired by.

Browse the game shelf